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The Lineup: 2.5M views in a month from a four-angle multi-cam show

Aug 30, 2026 · 3 min read
The three hosts of The Lineup on a light blue gradient background

The Lineup is a show built by three creators with very large audiences: DrHobs, JustDustin and Wolfie. I edited the short-form output for about a month. Those clips did around 2.5M views in that window.

I got the job from a sample. They were looking for a specific feel, closer to Trevor Wallace than to standard podcast clipping. I turned a test edit around in 48 hours, it was what they wanted, and I became the main editor for the run.

Four angles is a different problem than four cameras

Every episode arrived as four or more video angles with matching audio. That is not simply more footage. It changes what the edit is.

With one camera, editing is subtraction. You have a timeline and you remove what does not earn its place. With four synced angles, every single moment is also a choice about who to be looking at, and the wrong choice is invisible in isolation but exhausting across a full clip.

Multiply that by three people who all talk, all react, and all have their own audience arriving to watch them specifically, and the cut is carrying more than pacing.

How I cut it

Cut to the listener, not the speaker

The instinct is to show whoever is talking. It is also the flattest possible choice. The funniest frame in a three-person bit is almost never the person delivering the line, it is the one absorbing it.

Holding on a reaction a beat longer than feels safe is where the energy in this kind of show actually lives. That single habit did more for these clips than any effect.

Match the reference without copying it

Being pointed at a reference like Trevor Wallace is useful and dangerous. Useful because it collapses a vague brief into something specific. Dangerous because imitating a style produces something that reads as an imitation.

What I took was the pacing philosophy, the tolerance for very fast cuts and abrupt entries, and applied it to their material and their dynamic rather than reproducing anyone’s signature moves.

Audio is where multi-source edits fall apart

Four audio sources means four noise floors, four levels, and four rooms. Cutting fast across them exposes every mismatch, and a clip that looks great and sounds inconsistent feels cheap in a way viewers register without being able to name.

Getting the audio to sit as one bed, so that rapid cutting does not announce itself, is unglamorous and it is most of the work.

Result

30+ clips in about a month, roughly 2.5M views across them, from a 48-hour sample edit that turned into the main editing seat on the show.

You’re a legend Bro, The edits are on point!

Wolfie

If you are running a multi-cam show and the clips are not keeping up with the episodes, book a call, or put the show on the monthly Shorts-only package.

Want results like this from your own long-form content?

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